About HorusIDE
Version 1
Codename “cyanPhoe
nix”
This branch was the first finished branch of Horus.
The main focus of this branch was the basic IDE-Architecture and early support for some Web-Languages like HTML and CSS. A stable Version 1.0.0, 1.1.0 and 1.2.0 has been finished successfully.
Main Features of this branch:
- Basic Editor-Features (Configuration-Management, File-Management, etc)
- UI-Design (Menus, Toolbars, arrangeable Panels, etc)
- Syntax-Highlighting for Web-Languages
- Integrated Color Chooser
With ending of 1.x the editor was a first useful alternative to some common Web-Editors and prepared for the next big step of its development: Version 2.
Version 2
Codename “firebrickGriffin”
This branch is the first public release of Horus.
The main focus of this branch is the GameStudio-Support. The aim is to provide a useful IDE and an alternative to the scripting editor SED.
Main Features of this branch:
- Syntax-Highlighting of GameStudio-Related files and formats
- Build-Task for Acknex-Games (Run and Publish)
- Code Completion
- Documenting-System (see Description and Information of functions, etc)
- Refactoring Tools for Lite-C
There are 4 minor releases: 2.0.0 – 2.3.0
With ending of 2.x the editor is a handy and stable IDE for Lite-C.
Version 3
Codename “lawngreenParrot”
This is the upcoming branch of Horus. It is currently under development.
The main focus of this branch is the project support. The aim is to provide a better project-management.
Main features of this branch:
- Project-Files and their management
- seemless integration of a Bugtracker
- Versioning-Support
With ending of 3.x the editor should be a full-featured IDE for Lite-C.
Version 4
Codename “aquaDuck”
This branch will extend version 3 by useful tools and generators.
First versions are not expected before 2015.